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Warmpopsicle_ Admin Member
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There has been various updates done to the :IridiumIconSkyblock:Skyblock server with the feedback that was given from the "Let's Talk" that I posted the other day.


The current changes are as follows:

•All minions with the exception of the Feeder and Seller minions have had their prices dropped drastically

•Slayer minions have had their hit box range extended from what it previously was so that it makes sense now

•Most Island Upgrades have been adjusted to be more manageable at lower levels


With that being said I feel very obligated to tell you that some of you reported that the Fisher minion was at a very good price for upgrading... well I am sorry to break it to you but I looked like I had forgotten to set actual prices so you guys got a nice deal on them. They now have proper prices set. 🪦RIP


Alright so I think we are almost there to the perfect spot where we need to be so we will let these changes set in for a week or so and I will @ everyone again once I post the new "Let's Talk" and we will continue from there!


As always thank you guys so much for participating and giving me such good feedback to work with.




Seems like there is a never ending pile of things for me to adjust to get the server to not die over night.


When I logged on this morning to fix some bugs that reported over night I found that the server was rubber banding frequently, about every 10 seconds I would get yanked back. After investigating I found that a few players had 10+ Lumberjack minions on each of their islands going full force to mow down the rain forest. Lumberjack minions commit their task every 10 seconds to it is easy to say that those are the minions causing the problem.


With that being said I have to act on this and protect the server's stability and make an attempt to make the game fair for everyone so I had to make a few changes. Some of you may not like this but this is once again to protect the server's stability and the longevity of the server.


The following changes have been made:

•Minion limits have been removed for all donor ranks, everyone will be able to have the same amount from here on out

•Minion limits by default are limited to 1 of each type of minion. Meaning you can have 1 slayer, 1 lumberjack, and so on

•You can upgrade you minon limit now via your Islands upgrade panel

•You are able to upgrade to a max of 3 of each minion type on your island


Please keep in mind that using ALT to get extra minions on your island is prohibited and we do periodically check everyone's islands.




I have completed the maintenance on the Skyblock server and the new spawner revision is active.


For those that did not read the previous announcement I will outline the changes here and there will be further details of the changes made today under ⁠📝¦change-log .


Spawner Revision 2.0:

•You can have a MAX of 5 spawners down before upgrading your spawner limit

•You can upgrade your Island's spawner limit going up to a max of 20 spawners being down at one time. This can be done within the Island's upgrade menu

•You can stack spawners up to 10x

•You can create something called an OMNI spawner which can have different type of mob spawners stacked into one spawner

•You can boost your spawners via is GUI to boost the spawn rate for a set amount of time using in-game currency

•You can turn off spawners with a redstone signal, I.E using a lever


As with any major changes made to a server there are bound to be bugs. Please report anything that comes up to our ⁠🪲¦bug-reports  discord forum and I will fix the issues as quickly as I can.


🤞If the new spawner system works well, as I have more control over mob spawnage and limiting how many spawners players can have, I may be able to reverse some of the harsh nerfs to mob drop sell prices. I will post any changes made in the ⁠📝¦change-log , as usual.🤞




As I mentioned earlier this week in a previous announcement I will be giving out keys this week to everyone! I am going to schedule it for Friday at 5PM EST. Try to be on as I will be giving out a few dozen of Legendary, Cosmetic, and Spring keys to everyone ONLINE! If you can not be online I am sorry but I am not going to keep track of who was unable to get keys so try your best to be online!


Hello everyone 


So there has been a lot going on within the Skyblock server and well frankly it has gotten very out of hand and now I must intervene and it may not be pleasant for everyone involved.


The economy is an absolute disaster and has no meaning at all at this point. The use of spawners has gotten extremely out of hand with some people having a few hundred down (you know who you are) and it is causing lag on the server which gives me a migraine trying to fix. A lot of this is an oversight issue on my part and I am going to try and fix it the best that I can without wiping islands, that is not off the table but I would rather not. I have laid the plan out below so please look it over. If anyone has any suggestions please post in the Discord and I will look over your suggestion(s).



  • Disable RoseStacker's entity function and enable WildStacker's entity stacking (Switching to WildStacker because it has more control over entities and will keep mobs from spawning with equipment)
  • Limit all islands to a max of 6 spawners (Spawners will still be stackable but if you have 6 down and attempt to stack on an already placed spawner it will not allow you to so try to only keep 5 down)
  • Spawner stacking limits will remain 10
  • Increase entity stacking limit from 100 to 300
  • Limit slayer minions per player to 3 (To many slayer spawners in one area killing mobs at once causes massive lag issues and crashes the server)
  • Spawner will NOT be added back to the shop. Instead there will be a spawner crate added to the server. The crate key will be obtained from the Legendary crate at a 1% win chance



  • Wiping the economy balance of all players and setting everyone to $500k so there is a footing to start with
  • Economy tweaks will happen to all items that can be sold, prices will most likely be dropped by upwards of 50 to 75% depending on the item type


Alright so that is the plan that is going to be put into effect. The change is set to take place on Monday, April 17th in the AM (EST). The server will be down for an hour or so depending on how long it takes me to get the files set and get some testing done.



  • Please be advised that any spawners you have on the ground will be forcibly wiped and no refunds will be given. If you wish to avoid this please pick up all of your spawners and store them.
  • Please pick up your slayer minions as well as I will be going to every island and breaking them if there is over 3 of them.




Just wanted to post this here just as I have in the 📝¦change-log as I want it to be widely noticed by the community.


There has been changes made to the Mob Drop and Ore sell prices. Mob drop sell prices have been nerfed by 35% and ores by 30%. On top of that spawner buy prices have all been set to $550k no matter the type.


I know that these changes might upset some but please understand I am doing these adjustments for the longevity of the server and as a newly opened server with limited testing in mid to late game testing we need to make adjustments here and there and get everything fined tuned. All changes are not set in stone but will change as the server evolves and the economy is more established. 


Everyone's opinion matters and I will take everything into account but as they say "you can not please everyone" so please bear with me as we adjust. 


Thank you for understanding and playing here on our servers!

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